14void save_to_file(
const std::string& absolute_path,
const audio::sound_data& obj);
15void save_to_file_bin(
const std::string& absolute_path,
const audio::sound_data& obj);
16auto load_from_file(
const std::string& absolute_path, audio::sound_data& obj, std::string& err) -> bool;
void save_to_file_bin(const std::string &absolute_path, const animation_clip &obj)
void load_from_file(const std::string &absolute_path, animation_clip &obj)
void save_to_file(const std::string &absolute_path, const animation_clip &obj)
void load_from_file_bin(const std::string &absolute_path, animation_clip &obj)
#define REFLECT_EXTERN(cls)
Struct representing an audio clip.