2#include <engine/engine_export.h>
5#include <audiopp/listener.h>
30 std::shared_ptr<audio::listener> listener_;
Class that contains core data for audio listeners. There can only be one instance of it per scene.
void update(const math::transform &t, delta_t dt)
Updates the audio listener with the given transform and delta time.
std::chrono::duration< float > delta_t
CRTP (Curiously Recurring Template Pattern) base structure for components.