Class representing a camera. Contains functionality for manipulating and updating a camera....
Component that handles physics properties and behaviors.
#define GIZMO_REFLECT(gizmo_renderer_type, inspected_type)
void draw(rtti::context &ctx, entt::meta_any &var, const camera &cam, gfx::dd_raii &dd) override
void draw_billboard(rtti::context &ctx, entt::meta_any &var, const camera &cam, gfx::dd_raii &dd) override