asset_handle< gfx::texture > inspected_asset_
auto inspect_as_property(rtti::context &ctx, asset_handle< gfx::texture > &data) -> inspect_result
uintptr_t inspected_version_
auto inspect(rtti::context &ctx, entt::meta_any &var, const meta_any_proxy &var_proxy, const var_info &info, const entt::meta_custom &custom) -> inspect_result override
std::shared_ptr< texture_importer_meta > importer_
void draw_image(const asset_handle< gfx::texture > &data, ImVec2 size)