13void save_to_file(
const std::string& absolute_path,
const std::shared_ptr<material>& obj);
14void save_to_file_bin(
const std::string& absolute_path,
const std::shared_ptr<material>& obj);
15void load_from_file(
const std::string& absolute_path, std::shared_ptr<material>& obj);
16void load_from_file_bin(
const std::string& absolute_path, std::shared_ptr<material>& obj);
Base class for materials used in rendering.
void save_to_file_bin(const std::string &absolute_path, const animation_clip &obj)
void load_from_file(const std::string &absolute_path, animation_clip &obj)
void save_to_file(const std::string &absolute_path, const animation_clip &obj)
void load_from_file_bin(const std::string &absolute_path, animation_clip &obj)
#define REFLECT_EXTERN(cls)