Unravel Engine C++ Reference
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DebugDrawEncoderImpl Member List

This is the complete list of members for DebugDrawEncoderImpl, including all inherited members.

begin(bgfx::ViewId _viewId, bool _depthTestLess, bgfx::Encoder *_encoder)DebugDrawEncoderImplinline
close()DebugDrawEncoderImplinline
DebugDrawEncoderImpl()DebugDrawEncoderImplinline
draw(const bx::Aabb &_aabb)DebugDrawEncoderImplinline
draw(const bx::Cylinder &_cylinder, bool _capsule)DebugDrawEncoderImplinline
draw(const bx::Disk &_disk)DebugDrawEncoderImplinline
draw(const bx::Obb &_obb)DebugDrawEncoderImplinline
draw(const bx::Sphere &_sphere)DebugDrawEncoderImplinline
draw(const bx::Triangle &_triangle)DebugDrawEncoderImplinline
draw(GeometryHandle _handle)DebugDrawEncoderImplinline
draw(bool _lineList, uint32_t _numVertices, const DdVertex *_vertices, uint32_t _numIndices, const uint16_t *_indices)DebugDrawEncoderImplinline
draw(DebugMesh::Enum _mesh, const float *_mtx, uint16_t _num, bool _wireframe)DebugDrawEncoderImplinline
drawArc(Axis::Enum _axis, float _x, float _y, float _z, float _radius, float _degrees)DebugDrawEncoderImplinline
drawAxis(float _x, float _y, float _z, float _len, Axis::Enum _highlight, float _thickness)DebugDrawEncoderImplinline
drawCircle(const bx::Vec3 &_normal, const bx::Vec3 &_center, float _radius, float _weight)DebugDrawEncoderImplinline
drawCircle(Axis::Enum _axis, float _x, float _y, float _z, float _radius, float _weight)DebugDrawEncoderImplinline
drawCone(const bx::Vec3 &_from, const bx::Vec3 &_to, float _radius)DebugDrawEncoderImplinline
drawCylinder(const bx::Vec3 &_from, const bx::Vec3 &_to, float _radius, bool _capsule)DebugDrawEncoderImplinline
drawFrustum(const float *_viewProj)DebugDrawEncoderImplinline
drawFrustum(const void *_viewProj)DebugDrawEncoderImplinline
drawGrid(const bx::Vec3 &_normal, const bx::Vec3 &_center, uint32_t _size, float _step)DebugDrawEncoderImplinline
drawGrid(Axis::Enum _axis, const bx::Vec3 &_center, uint32_t _size, float _step)DebugDrawEncoderImplinline
drawOrb(float _x, float _y, float _z, float _radius, Axis::Enum _hightlight)DebugDrawEncoderImplinline
drawQuad(const bx::Vec3 &_normal, const bx::Vec3 &_center, float _size)DebugDrawEncoderImplinline
drawQuad(SpriteHandle _handle, const bx::Vec3 &_normal, const bx::Vec3 &_center, float _size)DebugDrawEncoderImplinline
drawQuad(bgfx::TextureHandle _handle, const bx::Vec3 &_normal, const bx::Vec3 &_center, float _size)DebugDrawEncoderImplinline
end()DebugDrawEncoderImplinline
flush()DebugDrawEncoderImplinline
flushQuad()DebugDrawEncoderImplinline
init(bgfx::Encoder *_encoder)DebugDrawEncoderImplinline
kCacheQuadSizeDebugDrawEncoderImplstatic
kCacheSizeDebugDrawEncoderImplstatic
kStackSizeDebugDrawEncoderImplstatic
lineTo(float _x, float _y, float _z=0.0f)DebugDrawEncoderImplinline
lineTo(const bx::Vec3 &_pos)DebugDrawEncoderImplinline
lineTo(Axis::Enum _axis, float _x, float _y)DebugDrawEncoderImplinline
m_attribDebugDrawEncoderImpl
m_cacheDebugDrawEncoderImpl
m_cacheQuadDebugDrawEncoderImpl
m_defaultEncoderDebugDrawEncoderImpl
m_depthTestLessDebugDrawEncoderImpl
m_encoderDebugDrawEncoderImpl
m_indexPosDebugDrawEncoderImpl
m_indicesDebugDrawEncoderImpl
m_mtxStackDebugDrawEncoderImpl
m_mtxStackCurrentDebugDrawEncoderImpl
m_posDebugDrawEncoderImpl
m_posQuadDebugDrawEncoderImpl
m_programStackDebugDrawEncoderImpl
m_programStackCurrentDebugDrawEncoderImpl
m_stackDebugDrawEncoderImpl
m_stateDebugDrawEncoderImpl
m_vertexPosDebugDrawEncoderImpl
m_viewIdDebugDrawEncoderImpl
moveTo(float _x, float _y, float _z=0.0f)DebugDrawEncoderImplinline
moveTo(const bx::Vec3 &_pos)DebugDrawEncoderImplinline
moveTo(Axis::Enum _axis, float _x, float _y)DebugDrawEncoderImplinline
pop()DebugDrawEncoderImplinline
popProgram()DebugDrawEncoderImplinline
popTransform(bool _flush=true)DebugDrawEncoderImplinline
push()DebugDrawEncoderImplinline
pushProgram(bgfx::ProgramHandle _handle)DebugDrawEncoderImplinline
pushTransform(const void *_mtx, uint16_t _num, bool _flush=true)DebugDrawEncoderImplinline
pushTranslate(float _x, float _y, float _z)DebugDrawEncoderImplinline
pushTranslate(const bx::Vec3 &_pos)DebugDrawEncoderImplinline
setColor(uint32_t _abgr)DebugDrawEncoderImplinline
setDepthTestLess(bool _depthTestLess)DebugDrawEncoderImplinline
setLod(uint8_t _lod)DebugDrawEncoderImplinline
setSpin(float _spin)DebugDrawEncoderImplinline
setState(bool _depthTest, bool _depthWrite, bool _clockwise, bool _alphaWrite, bool _alphaBlend)DebugDrawEncoderImplinline
setStipple(bool _stipple, float _scale=1.0f, float _offset=0.0f)DebugDrawEncoderImplinline
setTransform(const void *_mtx, uint16_t _num=1, bool _flush=true)DebugDrawEncoderImplinline
setTranslate(float _x, float _y, float _z)DebugDrawEncoderImplinline
setTranslate(const float *_pos)DebugDrawEncoderImplinline
setUParams(const Attrib &_attrib, bool _wireframe)DebugDrawEncoderImplinline
setWireframe(bool _wireframe)DebugDrawEncoderImplinline
shutdown()DebugDrawEncoderImplinline
softFlush()DebugDrawEncoderImplinline