Unravel Engine C++ Reference
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This is the complete list of members for gfx::render_pass, including all inherited members.
bind(const frame_buffer *fb=nullptr) const | gfx::render_pass | |
clear(uint16_t _flags, uint32_t _rgba=0x000000ff, float _depth=1.0f, uint8_t _stencil=0) const | gfx::render_pass | |
clear() const | gfx::render_pass | |
get_last_frame_max_pass_id() -> gfx::view_id | gfx::render_pass | static |
get_max_pass_id() -> gfx::view_id | gfx::render_pass | static |
id | gfx::render_pass | |
pop_scope() | gfx::render_pass | static |
push_scope(const char *name) | gfx::render_pass | static |
render_pass(const char *name) | gfx::render_pass | |
render_pass(view_id id, const char *name) | gfx::render_pass | |
reset() | gfx::render_pass | static |
set_view_proj(const float *v, const float *p) | gfx::render_pass | |
set_view_rect(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | gfx::render_pass | |
set_view_scissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | gfx::render_pass | |
touch() const | gfx::render_pass |