Unravel Engine C++ Reference
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unravel::editor_actions Member List
This is the complete list of members for
unravel::editor_actions
, including all inherited members.
close_project
(rtti::context &ctx) -> bool
unravel::editor_actions
static
deploy_project
(rtti::context &ctx, const deploy_settings ¶ms) -> std::map< std::string, tpp::shared_future< void > >
unravel::editor_actions
static
generate_script_workspace
()
unravel::editor_actions
static
new_scene
(rtti::context &ctx) -> bool
unravel::editor_actions
static
open_scene
(rtti::context &ctx) -> bool
unravel::editor_actions
static
open_scene_from_asset
(rtti::context &ctx, const asset_handle< scene_prefab > &asset) -> bool
unravel::editor_actions
static
open_workspace_on_file
(const fs::path &file, int line=0)
unravel::editor_actions
static
prompt_save_scene
(rtti::context &ctx, const std::function< void()> &on_continue) -> bool
unravel::editor_actions
static
recompile_all
()
unravel::editor_actions
static
recompile_scripts
()
unravel::editor_actions
static
recompile_shaders
()
unravel::editor_actions
static
recompile_textures
()
unravel::editor_actions
static
recompile_ui
()
unravel::editor_actions
static
reload_project
(rtti::context &ctx) -> bool
unravel::editor_actions
static
run_project
(const deploy_settings ¶ms)
unravel::editor_actions
static
save_scene
(rtti::context &ctx) -> bool
unravel::editor_actions
static
save_scene_as
(rtti::context &ctx) -> bool
unravel::editor_actions
static
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1.12.0