begin_prefab_inspection(entt::handle entity) -> bool | unravel::prefab_override_context | |
end_prefab_inspection() | unravel::prefab_override_context | |
entity | unravel::prefab_override_context | |
exists_in_prefab(scene &cache_scene, const asset_handle< prefab > &prefab, hpp::uuid entity_uuid, const std::string &component_type, const std::string &property_path) -> bool | unravel::prefab_override_context | static |
find_prefab_root_entity(entt::handle entity) -> entt::handle | unravel::prefab_override_context | static |
get_entity_prefab_uuid(entt::handle entity) -> hpp::uuid | unravel::prefab_override_context | static |
is_active | unravel::prefab_override_context | |
is_path_overridden() const -> bool | unravel::prefab_override_context | inline |
is_path_overridden_callback | unravel::prefab_override_context | |
mark_active_as_changed(entt::handle entity) | unravel::prefab_override_context | static |
mark_entity_as_removed(entt::handle entity) | unravel::prefab_override_context | static |
mark_material_as_changed(entt::handle entity) | unravel::prefab_override_context | static |
mark_property_as_changed(entt::handle entity, const entt::meta_type &component_type, const std::string &property_path) | unravel::prefab_override_context | static |
mark_property_as_changed(entt::handle entity, const std::string &component_type_name, const std::string &component_pretty_type_name, const std::string &property_path) | unravel::prefab_override_context | static |
mark_text_area_as_changed(entt::handle entity) | unravel::prefab_override_context | static |
mark_transform_as_changed(entt::handle entity, bool position, bool rotation, bool scale, bool skew) | unravel::prefab_override_context | static |
mark_transform_global_as_changed(entt::handle entity, bool position, bool rotation, bool scale, bool skew) | unravel::prefab_override_context | static |
path_context | unravel::prefab_override_context | |
pop_segment() | unravel::prefab_override_context | |
prefab_override_context()=default | unravel::prefab_override_context | |
prefab_root_entity | unravel::prefab_override_context | |
prefab_scene | unravel::prefab_override_context | |
prefab_version | unravel::prefab_override_context | |
pretty_path_context | unravel::prefab_override_context | |
push_segment(const std::string &segment, const std::string &pretty_segment) | unravel::prefab_override_context | |
record_override() -> bool | unravel::prefab_override_context | |
set_component_type(const std::string &type, const std::string &pretty_type) | unravel::prefab_override_context | |
set_entity_uuid(const hpp::uuid &uuid) | unravel::prefab_override_context | |