Unravel Engine C++ Reference
Loading...
Searching...
No Matches
unravel::script_system Member List

This is the complete list of members for unravel::script_system, including all inherited members.

copy_compiled_lib(const fs::path &from, const fs::path &to)unravel::script_systemstatic
deinit(rtti::context &ctx) -> boolunravel::script_system
find_mono(const rtti::context &ctx) -> mono::compiler_pathsunravel::script_systemstatic
get_all_scriptable_components() const -> const std::vector< mono::mono_type > &unravel::script_system
get_app_assembly() const -> mono::mono_assemblyunravel::script_system
get_engine_assembly() const -> mono::mono_assemblyunravel::script_system
get_lib_compiled_key(const std::string &protocol) -> std::stringunravel::script_systemstatic
get_lib_data_key(const std::string &protocol) -> std::stringunravel::script_systemstatic
get_lib_name(const std::string &protocol) -> std::stringunravel::script_systemstatic
get_lib_temp_compiled_key(const std::string &protocol) -> std::stringunravel::script_systemstatic
get_script_debug_mode() -> boolunravel::script_systemstatic
has_compilation_errors() const -> boolunravel::script_system
init(rtti::context &ctx) -> boolunravel::script_system
is_create_called() const -> boolunravel::script_system
is_debugger_attached() -> boolunravel::script_systemstatic
is_update_called() const -> boolunravel::script_system
load_app_domain(rtti::context &ctx, bool recompile) -> boolunravel::script_system
load_engine_domain(rtti::context &ctx, bool recompile) -> boolunravel::script_system
log_exception(const mono::mono_exception &e, const hpp::source_location &loc=hpp::source_location::current())unravel::script_systemstatic
on_collision_enter(entt::handle a, entt::handle b, const std::vector< manifold_point > &manifolds)unravel::script_system
on_collision_exit(entt::handle a, entt::handle b, const std::vector< manifold_point > &manifolds)unravel::script_system
on_create_active_component(entt::registry &r, entt::entity e)unravel::script_systemstatic
on_create_component(entt::registry &r, entt::entity e)unravel::script_systemstatic
on_destroy_active_component(entt::registry &r, entt::entity e)unravel::script_systemstatic
on_destroy_component(entt::registry &r, entt::entity e)unravel::script_systemstatic
on_play_begin(rtti::context &ctx)unravel::script_system
on_play_begin(hpp::span< const entt::handle > entities)unravel::script_system
on_play_begin(entt::registry &entities)unravel::script_system
on_sensor_enter(entt::handle sensor, entt::handle other)unravel::script_system
on_sensor_exit(entt::handle sensor, entt::handle other)unravel::script_system
set_debug_config(const std::string &address, uint32_t port, uint32_t loglevel)unravel::script_system
set_needs_recompile(const std::string &protocol, bool now=false)unravel::script_systemstatic
set_script_debug_mode(bool debug)unravel::script_systemstatic
unload_app_domain()unravel::script_system
unload_engine_domain()unravel::script_system
wait_for_jobs_to_finish(rtti::context &ctx)unravel::script_system