Unravel Engine C++ Reference
|
This is the complete list of members for unravel::script_system, including all inherited members.
copy_compiled_lib(const fs::path &from, const fs::path &to) | unravel::script_system | static |
deinit(rtti::context &ctx) -> bool | unravel::script_system | |
find_mono(const rtti::context &ctx) -> mono::compiler_paths | unravel::script_system | static |
get_all_scriptable_components() const -> const std::vector< mono::mono_type > & | unravel::script_system | |
get_app_assembly() const -> mono::mono_assembly | unravel::script_system | |
get_engine_assembly() const -> mono::mono_assembly | unravel::script_system | |
get_lib_compiled_key(const std::string &protocol) -> std::string | unravel::script_system | static |
get_lib_data_key(const std::string &protocol) -> std::string | unravel::script_system | static |
get_lib_name(const std::string &protocol) -> std::string | unravel::script_system | static |
get_lib_temp_compiled_key(const std::string &protocol) -> std::string | unravel::script_system | static |
get_script_debug_mode() -> bool | unravel::script_system | static |
has_compilation_errors() const -> bool | unravel::script_system | |
init(rtti::context &ctx) -> bool | unravel::script_system | |
is_create_called() const -> bool | unravel::script_system | |
is_debugger_attached() -> bool | unravel::script_system | static |
is_update_called() const -> bool | unravel::script_system | |
load_app_domain(rtti::context &ctx, bool recompile) -> bool | unravel::script_system | |
load_engine_domain(rtti::context &ctx, bool recompile) -> bool | unravel::script_system | |
log_exception(const mono::mono_exception &e, const hpp::source_location &loc=hpp::source_location::current()) | unravel::script_system | static |
on_collision_enter(entt::handle a, entt::handle b, const std::vector< manifold_point > &manifolds) | unravel::script_system | |
on_collision_exit(entt::handle a, entt::handle b, const std::vector< manifold_point > &manifolds) | unravel::script_system | |
on_create_active_component(entt::registry &r, entt::entity e) | unravel::script_system | static |
on_create_component(entt::registry &r, entt::entity e) | unravel::script_system | static |
on_destroy_active_component(entt::registry &r, entt::entity e) | unravel::script_system | static |
on_destroy_component(entt::registry &r, entt::entity e) | unravel::script_system | static |
on_play_begin(rtti::context &ctx) | unravel::script_system | |
on_play_begin(hpp::span< const entt::handle > entities) | unravel::script_system | |
on_play_begin(entt::registry &entities) | unravel::script_system | |
on_sensor_enter(entt::handle sensor, entt::handle other) | unravel::script_system | |
on_sensor_exit(entt::handle sensor, entt::handle other) | unravel::script_system | |
set_debug_config(const std::string &address, uint32_t port, uint32_t loglevel) | unravel::script_system | |
set_needs_recompile(const std::string &protocol, bool now=false) | unravel::script_system | static |
set_script_debug_mode(bool debug) | unravel::script_system | static |
unload_app_domain() | unravel::script_system | |
unload_engine_domain() | unravel::script_system | |
wait_for_jobs_to_finish(rtti::context &ctx) | unravel::script_system |