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Unravel Engine C# Reference
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This is the complete list of members for Bounds, including all inherited members.
| AddPoint(Vector3 point) | Bounds | |
| Bounds(Vector3 min, Vector3 max) | Bounds | |
| Bounds(float xMin, float yMin, float zMin, float xMax, float yMax, float zMax) | Bounds | |
| ContainsPoint(Vector3 p) | Bounds | |
| ContainsPoint(Vector3 p, Vector3 tol) | Bounds | |
| ContainsPoint(Vector3 p, float tol) | Bounds | |
| Empty | Bounds | static |
| Equals(object obj) | Bounds | |
| Equals(Bounds other) | Bounds | |
| GetCenter() | Bounds | |
| GetCorners() | Bounds | |
| GetDimensions() | Bounds | |
| GetExtents() | Bounds | |
| GetHashCode() | Bounds | |
| Inflate(float amount) | Bounds | |
| Inflate(Vector3 amount) | Bounds | |
| Intersect(Bounds b) | Bounds | |
| Intersect(Bounds b, out bool contained) | Bounds | |
| Intersect(Bounds b, out Bounds intersection) | Bounds | |
| Intersect(Bounds b, Vector3 tol) | Bounds | |
| Intersect(Vector3 origin, Vector3 dir, out float t, bool restrictRange=true) | Bounds | |
| IsDegenerate(float epsilon=float.Epsilon) | Bounds | |
| IsPopulated() | Bounds | |
| Max | Bounds | |
| Min | Bounds | |
| operator!=(Bounds a, Bounds b) | Bounds | static |
| operator*(Bounds b, float s) | Bounds | static |
| operator+(Bounds b, Vector3 shift) | Bounds | static |
| operator-(Bounds b, Vector3 shift) | Bounds | static |
| operator==(Bounds a, Bounds b) | Bounds | static |
| Reset() | Bounds | |
| Slab(float o, float d, float mn, float mx, ref float t0, ref float t1) | Bounds |