Unravel Engine C# Reference
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Quaternion Member List

This is the complete list of members for Quaternion, including all inherited members.

Angle(Quaternion a, Quaternion b)Quaternionstatic
AngleAxis(float angle, Vector3 axis)Quaternionstatic
Conjugate(Quaternion q)Quaternionstatic
Dot(Quaternion a, Quaternion b)Quaternionstatic
Equals(object other)Quaternion
Equals(Quaternion other)Quaternion
Euler(float x, float y, float z)Quaternionstatic
Euler(Vector3 euler)Quaternionstatic
eulerAnglesQuaternion
FromToRotation(Vector3 fromDirection, Vector3 toDirection)Quaternionstatic
GetHashCode()Quaternion
identityQuaternionstatic
Inverse(Quaternion q)Quaternionstatic
Lerp(Quaternion a, Quaternion b, float t)Quaternionstatic
LerpUnclamped(Quaternion a, Quaternion b, float t)Quaternionstatic
LookRotation(Vector3 forward, Vector3 upwards)Quaternionstatic
LookRotation(Vector3 forward)Quaternionstatic
Normalize(Quaternion q)Quaternionstatic
Normalize()Quaternion
normalizedQuaternion
operator!=(Quaternion lhs, Quaternion rhs)Quaternionstatic
operator*(Quaternion lhs, float rhs)Quaternionstatic
operator*(float lhs, Quaternion rhs)Quaternionstatic
operator*(Quaternion lhs, Quaternion rhs)Quaternionstatic
operator*(Quaternion rotation, Vector3 point)Quaternionstatic
operator+(Quaternion lhs, Quaternion rhs)Quaternionstatic
operator-(Quaternion a)Quaternionstatic
operator/(Quaternion lhs, float rhs)Quaternionstatic
operator==(Quaternion lhs, Quaternion rhs)Quaternionstatic
Quaternion(float x, float y, float z, float w)Quaternion
RotateTowards(Quaternion from, Quaternion to, float maxDegreesDelta)Quaternionstatic
Set(float newX, float newY, float newZ, float newW)Quaternion
SetFromToRotation(Vector3 fromDirection, Vector3 toDirection)Quaternion
SetLookRotation(Vector3 view)Quaternion
SetLookRotation(Vector3 view, Vector3 up)Quaternion
Slerp(Quaternion a, Quaternion b, float t)Quaternionstatic
SlerpUnclamped(Quaternion x, Quaternion y, float a)Quaternionstatic
ToString()Quaternion
ToString(string format)Quaternion
ToString(string format, IFormatProvider formatProvider)Quaternion
wQuaternion
xQuaternion
yQuaternion
zQuaternion