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Unravel Engine C++ Reference
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#include "animation_blend_space.h"#include <engine/assets/asset_handle.h>#include <engine/rendering/model.h>#include <hpp/variant.hpp>Go to the source code of this file.
Classes | |
| struct | unravel::animation_state |
| struct | unravel::blend_over_time |
| struct | unravel::blend_over_param |
| struct | unravel::blend_state |
| class | unravel::animation_player |
| Class responsible for playing animations on a skeletal mesh. More... | |
Namespaces | |
| namespace | unravel |
Typedefs | |
| using | unravel::blend_easing_t = std::function<float(float)> |