Unravel Engine C++ Reference
Loading...
Searching...
No Matches
animation_player.h File Reference
#include "animation_blend_space.h"
#include <engine/assets/asset_handle.h>
#include <engine/rendering/model.h>
#include <hpp/variant.hpp>

Go to the source code of this file.

Classes

struct  unravel::animation_state
 
struct  unravel::blend_over_time
 
struct  unravel::blend_over_param
 
struct  unravel::blend_state
 
class  unravel::animation_player
 Class responsible for playing animations on a skeletal mesh. More...
 

Namespaces

namespace  unravel
 

Typedefs

using unravel::blend_easing_t = std::function<float(float)>