Unravel Engine C++ Reference
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#include "animation_blend_space.h"
#include <engine/assets/asset_handle.h>
#include <engine/rendering/model.h>
#include <hpp/variant.hpp>
Go to the source code of this file.
Classes | |
struct | unravel::animation_state |
struct | unravel::blend_over_time |
struct | unravel::blend_over_param |
struct | unravel::blend_state |
class | unravel::animation_player |
Class responsible for playing animations on a skeletal mesh. More... | |
Namespaces | |
namespace | unravel |
Typedefs | |
using | unravel::blend_easing_t = std::function<float(float)> |