Unravel Engine C++ Reference
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#include <engine/engine_export.h>
#include <engine/assets/asset_manager.h>
#include <reflection/reflection.h>
#include <serialization/serialization.h>
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Namespaces | |
namespace | unravel |
Functions | |
unravel::SAVE_EXTERN (asset_meta) | |
unravel::LOAD_EXTERN (asset_meta) | |
unravel::SAVE_EXTERN (asset_database::meta) | |
unravel::LOAD_EXTERN (asset_database::meta) | |
unravel::SAVE_EXTERN (asset_database) | |
unravel::LOAD_EXTERN (asset_database) | |
void | unravel::save_to_file (const std::string &absolute_path, const asset_database &obj) |
void | unravel::save_to_file_bin (const std::string &absolute_path, const asset_database &obj) |
auto | unravel::load_from_file (const std::string &absolute_path, asset_database &obj) -> bool |
auto | unravel::load_from_file_bin (const std::string &absolute_path, asset_database &obj) -> bool |
void | unravel::save_to_file (const std::string &absolute_path, const asset_meta &obj) |
void | unravel::save_to_file_bin (const std::string &absolute_path, const asset_meta &obj) |
auto | unravel::load_from_file (const std::string &absolute_path, asset_meta &obj) -> bool |
auto | unravel::load_from_file_bin (const std::string &absolute_path, asset_meta &obj) -> bool |
template<typename Importer > | |
auto | unravel::load_importer_from_file (const std::string &absolute_path, asset_meta &obj) -> bool |