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Unravel Engine C++ Reference
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This is the complete list of members for input::gamepad, including all inherited members.
| gamepad() | input::gamepad | inline |
| get_axis_value(uint32_t axis) const -> float=0 | input::gamepad | pure virtual |
| get_button_state(uint32_t button) const -> button_state=0 | input::gamepad | pure virtual |
| get_device_type() const -> device_type | input::input_device | inline |
| get_name() const -> const std::string &=0 | input::input_device | pure virtual |
| input_device(const device_type type) | input::input_device | inline |
| is_connected() const -> bool=0 | input::gamepad | pure virtual |
| is_down(uint32_t button) const -> bool=0 | input::gamepad | pure virtual |
| is_input_allowed() const -> bool | input::input_device | inline |
| is_pressed(uint32_t button) const -> bool=0 | input::gamepad | pure virtual |
| is_released(uint32_t button) const -> bool=0 | input::gamepad | pure virtual |
| set_is_input_allowed(bool allowed) | input::input_device | inline |
| ~input_device() | input::input_device | inlinevirtual |