Unravel Engine C++ Reference
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input::os_gamepad Member List
This is the complete list of members for
input::os_gamepad
, including all inherited members.
close_device
()
input::os_gamepad
gamepad
()
input::gamepad
inline
get_axis_value
(uint32_t axis) const -> float override
input::os_gamepad
virtual
get_button_state
(uint32_t button) const -> button_state override
input::os_gamepad
virtual
get_device_type
() const -> device_type
input::input_device
inline
get_name
() const -> const std::string &override
input::os_gamepad
virtual
input_device
(const device_type type)
input::input_device
inline
is_connected
() const -> bool override
input::os_gamepad
virtual
is_down
(uint32_t button) const -> bool override
input::os_gamepad
virtual
is_input_allowed
() const -> bool
input::input_device
inline
is_pressed
(uint32_t button) const -> bool override
input::os_gamepad
virtual
is_released
(uint32_t button) const -> bool override
input::os_gamepad
virtual
open_device
()
input::os_gamepad
os_gamepad
(int index)
input::os_gamepad
refresh_device
()
input::os_gamepad
set_is_input_allowed
(bool allowed)
input::input_device
inline
update
()
input::os_gamepad
~input_device
()
input::input_device
inline
virtual
~os_gamepad
() override
input::os_gamepad
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