#include <auto_exposure_pass.h>
Definition at line 22 of file auto_exposure_pass.h.
◆ auto_exposure_pass()
| unravel::auto_exposure_pass::auto_exposure_pass |
( |
| ) |
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default |
◆ ~auto_exposure_pass()
| unravel::auto_exposure_pass::~auto_exposure_pass |
( |
| ) |
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inline |
◆ get_exposure_texture()
Returns the current adapted exposure value's texture (1x1 R32F). Usable by the tonemapping pass to read the exposure.
Definition at line 83 of file auto_exposure_pass.cpp.
◆ init()
| auto unravel::auto_exposure_pass::init |
( |
rtti::context & | ctx | ) |
-> bool |
◆ release_resources()
◆ run()
Runs histogram + temporal average to produce a 1x1 adapted exposure texture.
Definition at line 163 of file auto_exposure_pass.cpp.
◆ shutdown()
| auto unravel::auto_exposure_pass::shutdown |
( |
| ) |
-> int32_t |
The documentation for this class was generated from the following files: