Unravel Engine C++ Reference
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format.cpp File Reference
#include "format.h"

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Namespaces

namespace  gfx
 

Functions

auto gfx::get_best_float_format (std::uint16_t type_flags, std::uint32_t search_flags, bool requires_alpha, bool accept_padding, bool accept_half, bool accept_full) -> texture_format
 
auto gfx::get_best_standard_format (std::uint16_t type_flags, std::uint32_t search_flags, bool requires_alpha, bool accept_padding) -> texture_format
 
auto gfx::get_best_depth_format (std::uint16_t type_flags, std::uint32_t search_flags) -> texture_format
 
auto gfx::get_best_format (std::uint16_t type_flags, std::uint32_t search_flags) -> texture_format
 
auto gfx::get_default_rt_sampler_flags () -> uint64_t
 
auto gfx::is_format_supported (uint16_t flags, texture_format format) -> bool
 
auto gfx::get_format_info (texture_format fmt) -> format_details
 
auto gfx::to_string (texture_format fmt) -> std::string