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uint32_t | imguiRGBA (uint8_t _r, uint8_t _g, uint8_t _b, uint8_t _a=255) |
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void | imguiCreate (unravel::render_window *window, float _fontSize=18.0f, bx::AllocatorI *_allocator=NULL) |
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void | imguiDestroy () |
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void | imguiProcessEvent (os::event &e) |
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void | imguiBeginFrame (float dt) |
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void | imguiEndFrame (gfx::view_id id) |
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uint64_t | ImGui::GetDrawCalls () |
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void | ImGui::PushFont (Font::Enum _font) |
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ImFont * | ImGui::GetFont (Font::Enum _font) |
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void | ImGui::PushWindowFontSize (int size) |
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void | ImGui::PopWindowFontSize () |
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void | ImGui::PushWindowFontScale (float scale) |
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void | ImGui::PopWindowFontScale () |
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void | ImGui::KeepAliveOneFrame (const gfx::texture::ptr &tex) |
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ImTexture | ImGui::ToTex (gfx::texture_handle _handle, uint8_t _index, gfx::program_handle _phandle, uint8_t _mip=0, uint8_t _flags=IMGUI_FLAGS_ALPHA_BLEND) |
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ImTextureID | ImGui::ToId (gfx::texture_handle _handle, uint8_t _mip=0, uint8_t _flags=IMGUI_FLAGS_ALPHA_BLEND) |
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ImTextureID | ImGui::ToId (const gfx::texture &_handle, uint8_t _mip=0, uint8_t _flags=IMGUI_FLAGS_ALPHA_BLEND) |
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ImTextureID | ImGui::ToId (const gfx::texture::ptr &_handle, uint8_t _mip=0, uint8_t _flags=IMGUI_FLAGS_ALPHA_BLEND) |
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ImTextureID | ImGui::ToId (const asset_handle< gfx::texture > &_handle, uint8_t _mip=0, uint8_t _flags=IMGUI_FLAGS_ALPHA_BLEND) |
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ImVec2 | ImGui::GetSize (const gfx::texture &tex, const ImVec2 &fallback={}) |
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ImVec2 | ImGui::GetSize (const gfx::texture::ptr &tex, const ImVec2 &fallback={}) |
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ImVec2 | ImGui::GetSize (const asset_handle< gfx::texture > &_handle, const ImVec2 &fallback={}) |
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void | ImGui::Image (gfx::texture_handle _handle, uint8_t _mip, uint8_t _flags, const ImVec2 &_size, const ImVec2 &_uv0=ImVec2(0.0f, 0.0f), const ImVec2 &_uv1=ImVec2(1.0f, 1.0f)) |
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void | ImGui::Image (gfx::texture_handle _handle, const ImVec2 &_size, const ImVec2 &_uv0=ImVec2(0.0f, 0.0f), const ImVec2 &_uv1=ImVec2(1.0f, 1.0f)) |
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bool | ImGui::ImageButton (gfx::texture_handle _handle, uint8_t _mip, uint8_t _flags, const ImVec2 &_size, const ImVec2 &_uv0=ImVec2(0.0f, 0.0f), const ImVec2 &_uv1=ImVec2(1.0f, 1.0f), const ImVec4 &_bgCol=ImVec4(0.0f, 0.0f, 0.0f, 0.0f), const ImVec4 &_tintCol=ImVec4(1.0f, 1.0f, 1.0f, 1.0f)) |
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bool | ImGui::ImageButton (gfx::texture_handle _handle, const ImVec2 &_size, const ImVec2 &_uv0=ImVec2(0.0f, 0.0f), const ImVec2 &_uv1=ImVec2(1.0f, 1.0f), const ImVec4 &_bgCol=ImVec4(0.0f, 0.0f, 0.0f, 0.0f), const ImVec4 &_tintCol=ImVec4(1.0f, 1.0f, 1.0f, 1.0f)) |
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void | ImGui::NextLine () |
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bool | ImGui::MouseOverArea () |
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bool | ImGui::IsReadonly () |
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void | ImGui::PushReadonly (bool _enabled) |
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void | ImGui::PopReadonly () |
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void | ImGui::PushEnabled (bool _enabled) |
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void | ImGui::PopEnabled () |
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