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Unravel Engine C++ Reference
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#include "inspector.h"#include <editor/imgui/integration/imgui_context_menu_style.h>#include <imgui/imgui_internal.h>#include <string_utils/utils.h>#include <engine/ecs/components/id_component.h>#include <engine/ecs/scene.h>#include <engine/engine.h>#include <engine/meta/ecs/entity.hpp>#include "imgui/imgui.h"#include "inspectors.h"Go to the source code of this file.
Namespaces | |
| namespace | ImGui |
| namespace | unravel |
Functions | |
| auto | ImGui::GetTintedStyleColor (ImGuiCol idx, float multiplier=1.0f) -> ImVec4 |
| auto | unravel::make_proxy (entt::meta_any &var, const std::string &name={}) -> meta_any_proxy |
| Creates a simple proxy for direct variable access. | |
| auto | unravel::make_entity_proxy (entt::meta_any &var, const std::string &name={}) -> meta_any_proxy |
| Like make_proxy, but for entt::handle roots resolved by id_component UUID each access. | |
| auto | unravel::make_property_proxy (const meta_any_proxy &var_proxy, const entt::meta_data &prop) -> meta_any_proxy |