#include <base/basetypes.hpp>
#include <context/context.hpp>
#include <engine/ecs/scene.h>
#include <math/math.h>
#include <hpp/span.hpp>
Go to the source code of this file.
|
auto | unravel::ik_set_position_ccd (entt::handle end_effector, const math::vec3 &target, size_t num_bones_in_chain, float threshold, int max_iterations) -> bool |
|
auto | unravel::ik_set_position_fabrik (entt::handle end_effector, const math::vec3 &target, size_t num_bones_in_chain, float threshold, int max_iterations) -> bool |
|
auto | unravel::ik_set_position_two_bone (entt::handle end_effector, const math::vec3 &target, const math::vec3 &forward, float weight, float soften, int max_iterations) -> bool |
|
auto | unravel::ik_look_at_position (entt::handle end_effector, const math::vec3 &target, float weight) -> bool |
|