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Unravel Engine C++ Reference
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Namespaces | |
| namespace | pixel_transforms |
| Pixel transformation functions for different texture formats. | |
Classes | |
| struct | imported_material |
| struct | imported_texture |
Functions | |
| void | mesh_importer_init () |
| auto | load_mesh_data_from_file (asset_manager &am, const fs::path &path, const mesh_importer_meta &import_meta, mesh::load_data &load_data, std::vector< animation_clip > &animations, std::vector< imported_material > &materials, std::vector< imported_texture > &textures) -> bool |
| bool unravel::importer::load_mesh_data_from_file | ( | asset_manager & | am, |
| const fs::path & | path, | ||
| const mesh_importer_meta & | import_meta, | ||
| mesh::load_data & | load_data, | ||
| std::vector< animation_clip > & | animations, | ||
| std::vector< imported_material > & | materials, | ||
| std::vector< imported_texture > & | textures ) -> bool |
Definition at line 2860 of file mesh_importer.cpp.
| void unravel::importer::mesh_importer_init | ( | ) |
Definition at line 2819 of file mesh_importer.cpp.