Unravel Engine C++ Reference
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unravel::importer Namespace Reference

Namespaces

namespace  pixel_transforms
 Pixel transformation functions for different texture formats.
 

Classes

struct  imported_material
 
struct  imported_texture
 

Functions

void mesh_importer_init ()
 
auto load_mesh_data_from_file (asset_manager &am, const fs::path &path, const mesh_importer_meta &import_meta, mesh::load_data &load_data, std::vector< animation_clip > &animations, std::vector< imported_material > &materials, std::vector< imported_texture > &textures) -> bool
 

Function Documentation

◆ load_mesh_data_from_file()

bool unravel::importer::load_mesh_data_from_file ( asset_manager & am,
const fs::path & path,
const mesh_importer_meta & import_meta,
mesh::load_data & load_data,
std::vector< animation_clip > & animations,
std::vector< imported_material > & materials,
std::vector< imported_texture > & textures ) -> bool

Definition at line 2860 of file mesh_importer.cpp.

◆ mesh_importer_init()

void unravel::importer::mesh_importer_init ( )

Definition at line 2819 of file mesh_importer.cpp.