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Unravel Engine C++ Reference
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Functions | |
| auto | compute_viewport_size (const settings::resolution_settings::resolution &res, ImVec2 avail_size) -> ImVec2 |
| Compute the camera viewport size to use for a resolution preset. | |
| auto | compute_fitted_size (const settings::resolution_settings::resolution &res, ImVec2 avail_size) -> ImVec2 |
| Compute a viewport size that always fits within avail_size by aspect ratio (ignoring any fixed pixel dimensions in the preset). This is useful when the on-screen image rectangle must match the camera viewport (e.g. for picking and gizmos). | |
| void | apply_to_camera (camera_component &camera_comp, const settings::resolution_settings::resolution &res, ImVec2 avail_size) |
| Apply the resolution preset to the camera component using compute_viewport_size. Only viewport size is modified; viewport position is left untouched. | |
| auto | get_resolution (rtti::context &ctx, int index) -> const settings::resolution_settings::resolution * |
| Get the resolution preset at the given index (clamped against the configured presets). Returns nullptr if no resolutions are configured. | |
| auto | draw_menu (rtti::context &ctx, int ¤t_index) -> bool |
| Draw the resolution selection drop-down for the current menu bar. The selection is read and written through the supplied index parameter. Returns true if the user changed the selection - the caller is responsible for persisting the new index if desired (e.g. project settings vs. a transient panel-local value). Adds an "Edit ..." entry that opens the project settings panel scoped to the Resolution section. | |
| void unravel::viewport_resolution::apply_to_camera | ( | camera_component & | camera_comp, |
| const settings::resolution_settings::resolution & | res, | ||
| ImVec2 | avail_size ) |
Apply the resolution preset to the camera component using compute_viewport_size. Only viewport size is modified; viewport position is left untouched.
Definition at line 55 of file viewport_resolution.cpp.
| auto unravel::viewport_resolution::compute_fitted_size | ( | const settings::resolution_settings::resolution & | res, |
| ImVec2 | avail_size ) -> ImVec2 |
Compute a viewport size that always fits within avail_size by aspect ratio (ignoring any fixed pixel dimensions in the preset). This is useful when the on-screen image rectangle must match the camera viewport (e.g. for picking and gizmos).
Definition at line 40 of file viewport_resolution.cpp.
| auto unravel::viewport_resolution::compute_viewport_size | ( | const settings::resolution_settings::resolution & | res, |
| ImVec2 | avail_size ) -> ImVec2 |
Compute the camera viewport size to use for a resolution preset.
Definition at line 25 of file viewport_resolution.cpp.
| auto unravel::viewport_resolution::draw_menu | ( | rtti::context & | ctx, |
| int & | current_index ) -> bool |
Draw the resolution selection drop-down for the current menu bar. The selection is read and written through the supplied index parameter. Returns true if the user changed the selection - the caller is responsible for persisting the new index if desired (e.g. project settings vs. a transient panel-local value). Adds an "Edit ..." entry that opens the project settings panel scoped to the Resolution section.
Definition at line 79 of file viewport_resolution.cpp.
| auto unravel::viewport_resolution::get_resolution | ( | rtti::context & | ctx, |
| int | index ) -> const settings::resolution_settings::resolution * |
Get the resolution preset at the given index (clamped against the configured presets). Returns nullptr if no resolutions are configured.
Definition at line 63 of file viewport_resolution.cpp.