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Unravel Engine C++ Reference
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Go to the source code of this file.
Macros | |
| #define | CONSOLE_VIEW ICON_MDI_CONSOLE_LINE " Console" |
| #define | SCENE_VIEW ICON_MDI_GRID " Scene" |
| #define | GAME_VIEW ICON_MDI_CONTROLLER_CLASSIC " Game" |
| #define | CONTENT_VIEW ICON_MDI_FOLDER " Content" |
| #define | HIERARCHY_VIEW ICON_MDI_FORMAT_LIST_BULLETED_TYPE " Hierarchy" |
| #define | INSPECTOR_VIEW ICON_MDI_INFORMATION " Inspector" |
| #define | DEPLOY_VIEW "Deploy Project" |
| #define | PROJECT_SETTINGS_VIEW "Project Settings" |
| #define | EDITOR_SETTINGS_VIEW "Editor Settings" |
| #define | LAYOUTS_VIEW ICON_MDI_VIEW_DASHBOARD " Layouts" |
| #define | ANIMATION_VIEW " Animation" |
| #define | MCP_VIEW ICON_MDI_CONSOLE_NETWORK " MCP Server" |
| #define | PROFILER_VIEW ICON_MDI_CHART_BAR " Profiler" |
| #define ANIMATION_VIEW " Animation" |
Definition at line 17 of file panels_defs.h.
| #define CONSOLE_VIEW ICON_MDI_CONSOLE_LINE " Console" |
Definition at line 4 of file panels_defs.h.
| #define CONTENT_VIEW ICON_MDI_FOLDER " Content" |
Definition at line 8 of file panels_defs.h.
| #define DEPLOY_VIEW "Deploy Project" |
Definition at line 11 of file panels_defs.h.
| #define EDITOR_SETTINGS_VIEW "Editor Settings" |
Definition at line 13 of file panels_defs.h.
| #define GAME_VIEW ICON_MDI_CONTROLLER_CLASSIC " Game" |
Definition at line 7 of file panels_defs.h.
| #define HIERARCHY_VIEW ICON_MDI_FORMAT_LIST_BULLETED_TYPE " Hierarchy" |
Definition at line 9 of file panels_defs.h.
| #define INSPECTOR_VIEW ICON_MDI_INFORMATION " Inspector" |
Definition at line 10 of file panels_defs.h.
| #define LAYOUTS_VIEW ICON_MDI_VIEW_DASHBOARD " Layouts" |
Definition at line 15 of file panels_defs.h.
| #define MCP_VIEW ICON_MDI_CONSOLE_NETWORK " MCP Server" |
Definition at line 18 of file panels_defs.h.
| #define PROFILER_VIEW ICON_MDI_CHART_BAR " Profiler" |
Definition at line 19 of file panels_defs.h.
| #define PROJECT_SETTINGS_VIEW "Project Settings" |
Definition at line 12 of file panels_defs.h.
| #define SCENE_VIEW ICON_MDI_GRID " Scene" |
Definition at line 5 of file panels_defs.h.