Unravel Engine C++ Reference
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plane.h File Reference
#include "transform.hpp"
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>

Go to the source code of this file.

Classes

struct  math::plane
 Storage for infinite plane. More...
 

Namespaces

namespace  math
 

Functions

auto math::operator* (float s, const plane &p) -> plane
 Scalar multiplication for a plane.