Unravel Engine C++ Reference
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#include <bgfx/bgfx.h>
#include <engine/rendering/camera.h>
#include <engine/rendering/gpu_program.h>
#include <graphics/render_pass.h>
#include <graphics/texture.h>
Go to the source code of this file.
Classes | |
class | unravel::prefilter_pass |
Performs GGX prefiltering on six 2D face textures to produce a filtered cubemap. More... | |
struct | unravel::prefilter_pass::run_params |
Namespaces | |
namespace | unravel |