Unravel Engine C++ Reference
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#include "scene.h"
#include "uuid/uuid.h"
#include <engine/ecs/components/id_component.h>
#include <engine/ecs/components/layer_component.h>
#include <engine/ecs/components/tag_component.h>
#include <engine/ecs/components/transform_component.h>
#include <engine/ecs/components/prefab_component.h>
#include <engine/physics/ecs/components/physics_component.h>
#include <engine/physics/ecs/systems/physics_system.h>
#include <engine/rendering/ecs/components/model_component.h>
#include <engine/animation/ecs/components/animation_component.h>
#include <engine/animation/ecs/systems/animation_system.h>
#include <engine/scripting/ecs/components/script_component.h>
#include <engine/scripting/ecs/systems/script_system.h>
#include <engine/ui/ecs/components/ui_document_component.h>
#include <engine/ui/ecs/systems/ui_system.h>
#include <engine/events.h>
#include <engine/meta/ecs/entity.hpp>
#include <logging/logging.h>
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