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Unravel Engine C++ Reference
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#include "script_glue_common.h"#include "script_bindings.h"#include "../script_interop.h"#include <engine/assets/asset_manager.h>#include <engine/ecs/prefab.h>#include <engine/meta/ecs/components/all_components.h>#include <seq/seq.h>Go to the source code of this file.
Namespaces | |
| namespace | unravel |
Functions | |
| void | unravel::register_scene_script_bindings () |
| void | unravel::register_entity_script_bindings () |
| std::function<bool(size_t type_hash, entt::handle e)> add_native |
Definition at line 395 of file scene_bindings.cpp.
| std::function<bool(size_t type_hash, entt::handle e)> has_native |
Definition at line 396 of file scene_bindings.cpp.
| std::function<bool(size_t type_hash, entt::handle e)> remove_native |
Definition at line 397 of file scene_bindings.cpp.