Definition at line 134 of file imgui.cpp.
◆ beginFrame()
void OcornutImguiContext::beginFrame |
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float | dt | ) |
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◆ create()
void OcornutImguiContext::create |
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unravel::render_window * | window, |
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float | _fontSize, |
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bx::AllocatorI * | _allocator ) |
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inline |
◆ destroy()
void OcornutImguiContext::destroy |
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◆ endFrame()
◆ processEvent()
void OcornutImguiContext::processEvent |
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os::event & | e | ) |
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inline |
◆ RenderCallback()
void OcornutImguiContext::RenderCallback |
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unravel::render_window * | window, |
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ImGuiViewport * | viewport, |
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void * | ) |
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◆ renderData()
void OcornutImguiContext::renderData |
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gfx::view_id | id, |
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ImDrawData * | _drawData ) |
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◆ m_allocator
bx::AllocatorI* OcornutImguiContext::m_allocator {} |
◆ m_cubemapImageProgram
◆ m_drawCalls
uint64_t OcornutImguiContext::m_drawCalls {} |
◆ m_font
◆ m_fontScale
std::vector<float> OcornutImguiContext::m_fontScale {} |
◆ m_imageProgram
◆ m_imgui
ImGuiContext* OcornutImguiContext::m_imgui {} |
◆ m_keepAlive
◆ m_layout
◆ m_program
◆ s_tex
◆ u_imageLodEnabled
The documentation for this struct was generated from the following file:
- C:/Workspace/github/UnravelEngine/UnravelEngine/editor/editor/imgui/integration/imgui.cpp