Unravel Engine C++ Reference
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gfx::uniform Struct Reference

#include <uniform.h>

Inheritance diagram for gfx::uniform:
gfx::handle_impl< uniform, uniform_handle > gfx::ievictable

Public Member Functions

 uniform ()=default
 
 ~uniform ()
 
 uniform (const std::string &_name, uniform_type _type, std::uint16_t _num=1)
 
 uniform (handle_type_t _handle)
 
void set_texture (uint8_t _stage, const gfx::frame_buffer *_handle, uint8_t _attachment=0, uint32_t _flags=std::numeric_limits< uint32_t >::max())
 
void set_texture (uint8_t _stage, const gfx::texture *_texture, uint32_t _flags=std::numeric_limits< uint32_t >::max())
 
void set_uniform (const void *_value, uint16_t _num=1)
 
- Public Member Functions inherited from gfx::handle_impl< uniform, uniform_handle >
 handle_impl ()=default
 
 handle_impl (const handle_impl &)=delete
 
 handle_impl (handle_impl &&)=delete
 
auto operator= (const handle_impl &) -> handle_impl &=delete
 
auto operator= (handle_impl &&) -> handle_impl &=delete
 
 ~handle_impl () override
 
void dispose ()
 
auto is_valid () const -> bool
 
auto native_handle () const -> uniform_handle
 
void set_name (const hpp::string_view &_name)
 
auto on_evict () -> std::uint64_t override
 Release the GPU handle. Returns the number of GPU bytes freed. Must be idempotent.
 
auto on_restore () -> bool override
 Recreate the GPU handle from the CPU backing. Returns true on success.
 
auto gpu_size () const -> std::uint64_t override
 Approximate GPU footprint of the resource in bytes.
 
- Public Member Functions inherited from gfx::ievictable
 ievictable ()=default
 
 ievictable (const ievictable &)=delete
 
auto operator= (const ievictable &) -> ievictable &=delete
 
 ievictable (ievictable &&)=delete
 
auto operator= (ievictable &&) -> ievictable &=delete
 
virtual ~ievictable ()=default
 
auto get_evict_class () const -> evict_class
 
auto get_evict_state () const -> evict_state
 
auto get_last_use_frame () const -> std::uint64_t
 
auto get_use_count () const -> std::uint64_t
 
void touch () const noexcept
 

Public Attributes

uniform_info info
 Uniform info.
 

Additional Inherited Members

- Public Types inherited from gfx::handle_impl< uniform, uniform_handle >
using ptr
 
using uptr
 
using weak_ptr
 
using handle_type_t
 
using base_type
 
- Static Public Member Functions inherited from gfx::handle_impl< uniform, uniform_handle >
static auto invalid_handle () -> uniform_handle
 
- Protected Member Functions inherited from gfx::handle_impl< uniform, uniform_handle >
auto fallback_handle () const -> uniform_handle
 
auto get_fallback_handle () const -> uniform_handle
 
void make_evictable (std::uint64_t gpu_bytes, std::function< bool(uniform &)> restore_fn, evict_class cls=evict_class::evictable)
 
void make_evictable_deferred (std::uint64_t gpu_bytes, std::function< bool(uniform &)> restore_fn, evict_class cls=evict_class::evictable)
 
- Protected Attributes inherited from gfx::handle_impl< uniform, uniform_handle >
uniform_handle handle_
 
std::function< bool(uniform &)> restore_fn_
 
std::uint64_t gpu_size_
 
- Protected Attributes inherited from gfx::ievictable
std::uint64_t last_use_frame_ {0}
 Frame the resource was last used on (heuristic, written from touch).
 
std::uint64_t use_count_ {0}
 Number of times the resource was used (heuristic, written from touch).
 
evict_state evict_state_ {evict_state::resident}
 Current residency state. Written by the owning resource during evict/restore.
 
evict_class evict_class_ {evict_class::non_evictable}
 Eligibility class. Set once when the resource opts into eviction.
 

Detailed Description

Definition at line 18 of file uniform.h.

Constructor & Destructor Documentation

◆ uniform() [1/3]

gfx::uniform::uniform ( )
default

◆ ~uniform()

gfx::uniform::~uniform ( )

Definition at line 90 of file uniform.cpp.

◆ uniform() [2/3]

gfx::uniform::uniform ( const std::string & _name,
uniform_type _type,
std::uint16_t _num = 1 )

Definition at line 76 of file uniform.cpp.

◆ uniform() [3/3]

gfx::uniform::uniform ( handle_type_t _handle)

Definition at line 83 of file uniform.cpp.

Member Function Documentation

◆ set_texture() [1/2]

void gfx::uniform::set_texture ( uint8_t _stage,
const gfx::frame_buffer * _handle,
uint8_t _attachment = 0,
uint32_t _flags = std::numeric_limits<uint32_t>::max() )

Definition at line 99 of file uniform.cpp.

◆ set_texture() [2/2]

void gfx::uniform::set_texture ( uint8_t _stage,
const gfx::texture * _texture,
uint32_t _flags = std::numeric_limits<uint32_t>::max() )

Definition at line 112 of file uniform.cpp.

◆ set_uniform()

void gfx::uniform::set_uniform ( const void * _value,
uint16_t _num = 1 )

Definition at line 124 of file uniform.cpp.

Member Data Documentation

◆ info

uniform_info gfx::uniform::info

Uniform info.

Definition at line 78 of file uniform.h.


The documentation for this struct was generated from the following files: