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Unravel Engine C++ Reference
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#include <atmospheric_pass_skybox.h>
Public Attributes | |
| asset_handle< gfx::texture > | cubemap |
| float | sky_brightness = 1.0f |
| Sky brightness multiplier (1.0 = neutral). Affects visible sky and irradiance. | |
Definition at line 17 of file atmospheric_pass_skybox.h.
| asset_handle<gfx::texture> unravel::atmospheric_pass_skybox::run_params::cubemap |
Definition at line 19 of file atmospheric_pass_skybox.h.
| float unravel::atmospheric_pass_skybox::run_params::sky_brightness = 1.0f |
Sky brightness multiplier (1.0 = neutral). Affects visible sky and irradiance.
Definition at line 21 of file atmospheric_pass_skybox.h.