Unravel Engine C++ Reference
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unravel::editor_settings::scripting_settings Struct Reference

#include <settings.h>

Public Attributes

bool reload_app_domain = true
 Always enabled. Shown in the UI as a readonly checkbox.
 
bool reload_engine_domain = false
 

Detailed Description

Definition at line 24 of file settings.h.

Member Data Documentation

◆ reload_app_domain

bool unravel::editor_settings::scripting_settings::reload_app_domain = true

Always enabled. Shown in the UI as a readonly checkbox.

Definition at line 27 of file settings.h.

◆ reload_engine_domain

bool unravel::editor_settings::scripting_settings::reload_engine_domain = false

When true, also unload/load the engine domain on play-mode changes and script recompile (alongside the app domain).

Definition at line 30 of file settings.h.


The documentation for this struct was generated from the following file: