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Unravel Engine C++ Reference
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#include <hiz_pass.h>
Public Attributes | |
| gfx::texture::ptr | depth_buffer |
| Source depth buffer. | |
| gfx::texture::ptr | output_hiz |
| Output Hi-Z texture (must be R32F or R16F format with mips) | |
| const camera * | cam {} |
| Camera for near/far plane information. | |
Definition at line 17 of file hiz_pass.h.
| const camera* unravel::hiz_pass::run_params::cam {} |
Camera for near/far plane information.
Definition at line 21 of file hiz_pass.h.
| gfx::texture::ptr unravel::hiz_pass::run_params::depth_buffer |
Source depth buffer.
Definition at line 19 of file hiz_pass.h.
| gfx::texture::ptr unravel::hiz_pass::run_params::output_hiz |
Output Hi-Z texture (must be R32F or R16F format with mips)
Definition at line 20 of file hiz_pass.h.