Unravel Engine C++ Reference
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unravel::physics_cylinder_shape Struct Reference

Represents a cylinder shape for physics calculations. More...

#include <physics_component.h>

Public Attributes

math::vec3 center {}
 Center of the cylinder.
 
float radius {0.5f}
 Radius of the cylinder.
 
float length {1.0f}
 Length of the cylinder.
 

Friends

auto operator== (const physics_cylinder_shape &lhs, const physics_cylinder_shape &rhs) -> bool=default
 

Detailed Description

Represents a cylinder shape for physics calculations.

Definition at line 57 of file physics_component.h.

Friends And Related Symbol Documentation

◆ operator==

auto operator== ( const physics_cylinder_shape & lhs,
const physics_cylinder_shape & rhs ) -> bool=default
friend

Member Data Documentation

◆ center

math::vec3 unravel::physics_cylinder_shape::center {}

Center of the cylinder.

Definition at line 61 of file physics_component.h.

◆ length

float unravel::physics_cylinder_shape::length {1.0f}

Length of the cylinder.

Definition at line 63 of file physics_component.h.

◆ radius

float unravel::physics_cylinder_shape::radius {0.5f}

Radius of the cylinder.

Definition at line 62 of file physics_component.h.


The documentation for this struct was generated from the following file: