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Unravel Engine C++ Reference
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#include <editor_actions.h>
Public Attributes | |
| std::string | phase {"inactive"} |
| bool | is_active {false} |
| bool | is_paused {false} |
| bool | is_splash {false} |
| bool | is_simulation_running {false} |
| uint64_t | frames_running {0} |
Definition at line 23 of file editor_actions.h.
| uint64_t unravel::play_state_info::frames_running {0} |
Definition at line 30 of file editor_actions.h.
| bool unravel::play_state_info::is_active {false} |
Definition at line 26 of file editor_actions.h.
| bool unravel::play_state_info::is_paused {false} |
Definition at line 27 of file editor_actions.h.
| bool unravel::play_state_info::is_simulation_running {false} |
Definition at line 29 of file editor_actions.h.
| bool unravel::play_state_info::is_splash {false} |
Definition at line 28 of file editor_actions.h.
| std::string unravel::play_state_info::phase {"inactive"} |
Definition at line 25 of file editor_actions.h.