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Unravel Engine C++ Reference
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#include <project_editor_settings.h>
Public Attributes | |
| asset_handle< scene_prefab > | opened_scene |
Definition at line 14 of file project_editor_settings.h.
| asset_handle<scene_prefab> unravel::project_editor_settings::scene_setup::opened_scene |
Definition at line 16 of file project_editor_settings.h.