#include <script_component.h>
Definition at line 33 of file script_component.h.
◆ script_object() [1/2]
| unravel::script_component::script_object::script_object |
( |
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default |
◆ script_object() [2/2]
| unravel::script_component::script_object::script_object |
( |
const dotnet::object & | obj | ) |
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inline |
◆ is_create_called()
| auto unravel::script_component::script_object::is_create_called |
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const -> bool
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inline |
◆ is_disabled()
| auto unravel::script_component::script_object::is_disabled |
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const -> bool
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inline |
◆ is_enabled()
| auto unravel::script_component::script_object::is_enabled |
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const -> bool
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inline |
◆ is_marked_for_destroy()
| auto unravel::script_component::script_object::is_marked_for_destroy |
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const -> bool
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inline |
◆ is_start_called()
| auto unravel::script_component::script_object::is_start_called |
( |
| ) |
const -> bool
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inline |
◆ pinned
| dotnet::object_pinned_ptr unravel::script_component::script_object::pinned |
◆ state
The documentation for this struct was generated from the following file: