#include <script_component.h>
Definition at line 34 of file script_component.h.
◆ script_object() [1/2]
unravel::script_component::script_object::script_object |
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default |
◆ script_object() [2/2]
unravel::script_component::script_object::script_object |
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const mono::mono_object & | obj | ) |
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inline |
◆ is_create_called()
auto unravel::script_component::script_object::is_create_called |
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const -> bool
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inline |
◆ is_disabled()
auto unravel::script_component::script_object::is_disabled |
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const -> bool
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inline |
◆ is_enabled()
auto unravel::script_component::script_object::is_enabled |
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const -> bool
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inline |
◆ is_marked_for_destroy()
auto unravel::script_component::script_object::is_marked_for_destroy |
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const -> bool
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inline |
◆ is_start_called()
auto unravel::script_component::script_object::is_start_called |
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const -> bool
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inline |
◆ scoped
◆ state
The documentation for this struct was generated from the following file:
- C:/Workspace/github/UnravelEngine/UnravelEngine/engine/engine/scripting/ecs/components/script_component.h