Unravel Engine C++ Reference
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unravel::shadow::RenderState Struct Reference

#include <shadow.h>

Public Types

enum  Enum {
  Default = 0 , ShadowMap_PackDepth , ShadowMap_PackDepthHoriz , ShadowMap_PackDepthVert ,
  Custom_BlendLightTexture , Custom_DrawPlaneBottom , Count
}
 

Public Attributes

uint64_t m_state
 
uint32_t m_blendFactorRgba
 
uint32_t m_fstencil
 
uint32_t m_bstencil
 

Detailed Description

Definition at line 377 of file shadow.h.

Member Enumeration Documentation

◆ Enum

Enumerator
Default 
ShadowMap_PackDepth 
ShadowMap_PackDepthHoriz 
ShadowMap_PackDepthVert 
Custom_BlendLightTexture 
Custom_DrawPlaneBottom 
Count 

Definition at line 379 of file shadow.h.

Member Data Documentation

◆ m_blendFactorRgba

uint32_t unravel::shadow::RenderState::m_blendFactorRgba

Definition at line 394 of file shadow.h.

◆ m_bstencil

uint32_t unravel::shadow::RenderState::m_bstencil

Definition at line 396 of file shadow.h.

◆ m_fstencil

uint32_t unravel::shadow::RenderState::m_fstencil

Definition at line 395 of file shadow.h.

◆ m_state

uint64_t unravel::shadow::RenderState::m_state

Definition at line 393 of file shadow.h.


The documentation for this struct was generated from the following file: