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Unravel Engine C++ Reference
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Per-draw state for alpha-cutout shadow batches (texture + clip threshold). More...
#include <batch_key.h>
Public Attributes | |
| std::shared_ptr< gfx::texture > | color_map |
| float | alpha_test_value = 1.0f |
| math::color | base_color {} |
| math::vec2 | tiling {1.0f, 1.0f} |
Per-draw state for alpha-cutout shadow batches (texture + clip threshold).
Definition at line 104 of file batch_key.h.
| float unravel::shadow_cutout_state::alpha_test_value = 1.0f |
Definition at line 107 of file batch_key.h.
| math::color unravel::shadow_cutout_state::base_color {} |
Definition at line 108 of file batch_key.h.
| std::shared_ptr<gfx::texture> unravel::shadow_cutout_state::color_map |
Definition at line 106 of file batch_key.h.
| math::vec2 unravel::shadow_cutout_state::tiling {1.0f, 1.0f} |
Definition at line 109 of file batch_key.h.