Describes how a bone influences a specific vertex.
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#include <mesh.h>
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| uint32_t | vertex_index = 0 |
| | < The index of the vertex influenced by the bone.
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| |
| float | weight = 0.0f |
| |
Describes how a bone influences a specific vertex.
Definition at line 50 of file mesh.h.
◆ vertex_index
| uint32_t unravel::skin_bind_data::vertex_influence::vertex_index = 0 |
< The index of the vertex influenced by the bone.
The weight of the influence.
Definition at line 53 of file mesh.h.
◆ weight
| float unravel::skin_bind_data::vertex_influence::weight = 0.0f |
The documentation for this struct was generated from the following file:
- C:/Workspace/github/UnravelEngine/UnravelEngine/engine/engine/rendering/mesh.h