87 triangle_ = triangles_.generate();
91 return triangle_t{{vertexFromEdge(triangle_.vertices[0], triangle_.vertices[1]),
92 vertexFromEdge(triangle_.vertices[1], triangle_.vertices[2]),
93 vertexFromEdge(triangle_.vertices[2], triangle_.vertices[0])}};
99 vertexFromEdge(triangle_.vertices[i_], triangle_.vertices[j]),
100 vertexFromEdge(triangle_.vertices[k], triangle_.vertices[i_])}};