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| class | any_generator |
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| class | any_mesh |
| | A type erasing container that can store any mesh. More...
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| class | any_path |
| | A type erasing container that can store any path. More...
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| class | any_shape |
| | A type erasing container that can store any shape. More...
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| class | axis_flip_mesh_t |
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| class | axis_swap_mesh_t |
| | Swaps any number of axis in the mesh. More...
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| class | axis_swap_path_t |
| | Swaps axis in path. More...
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| class | axis_swap_shape_t |
| | Swaps the x and y axis. More...
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| class | bezier_mesh_t |
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| class | bezier_shape_t |
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| class | box_mesh_t |
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| class | capped_cone_mesh_t |
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| class | capped_cylinder_mesh_t |
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| class | capped_tube_mesh_t |
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| class | capsule_mesh_t |
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| class | circle_shape_t |
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| class | cone_mesh_t |
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| class | convex_polygon_mesh_t |
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| class | cylinder_mesh_t |
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| class | disk_mesh_t |
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| class | dodecahedron_mesh_t |
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| struct | edge_generator_type |
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| struct | edge_generator_type< primitive_t, std::void_t< decltype(std::declval< const primitive_t >().edges())> > |
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| class | edge_t |
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| class | empty_mesh |
| | Empty Mesh with zero vertices and triangles. More...
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| class | empty_path_t |
| | Empty path with zero vertices and edges. More...
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| class | empty_shape_t |
| | Empty shape with zero vertices and edges. More...
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| class | extrude_mesh_t |
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| class | flip_mesh_t |
| | Flips mesh inside out. Reverses triangles and normals. More...
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| class | flip_path_t |
| | Flips mesh inside out. Reverses triangles and normals. More...
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| class | flip_shape_t |
| | Flips shape direction. Reverses edges and tangents. More...
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| class | gen_iterator_t |
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| struct | generated_type |
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| struct | generated_type< generator_t, std::void_t< decltype(std::declval< const generator_t >().generate())> > |
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| class | grid_shape_t |
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| class | helix_path_t |
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| class | ico_sphere_mesh_t |
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| class | icosahedron_mesh_t |
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| class | knot_path_t |
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| class | lathe_mesh_t |
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| class | line_path_t |
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| class | line_shape_t |
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| class | merge_mesh_t |
| | Merges (concatenates) multiple meshes to to together. More...
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| class | merge_mesh_t< Head, Tail... > |
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| class | merge_mesh_t<> |
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| class | merge_path_t |
| | Merges (concatenates) multiple paths together. More...
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| class | merge_path_t< Head, Tail... > |
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| class | merge_path_t<> |
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| class | merge_shape_t |
| | Merges (concatenates) multiple shapes together. More...
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| class | merge_shape_t< Head, Tail... > |
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| class | merge_shape_t<> |
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| class | mesh_vertex_t |
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| class | mirror_mesh_t |
| | Duplicates the mesh by mirrorring it along an axis. More...
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| class | obj_writer_t |
| | A class for generating obj files for preview and debug purposes. More...
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| class | parametric_mesh_t |
| | A mesh with values evaluated using a callback function. More...
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| class | parametric_path_t |
| | Path generated by evaluating callback functions at even intervals. More...
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| class | parametric_shape_t |
| | A shape with values evaluated using a callback function. More...
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| class | path_vertex_t |
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| class | plane_mesh_t |
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| class | rectangle_shape_t |
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| class | repeat_mesh_t |
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| class | repeat_path_t |
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| class | repeat_shape_t |
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| class | rotate_mesh_t |
| | Rotates vertices and normals. More...
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| class | rotate_path_t |
| | Rotates vertices, tangents and normals. More...
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| class | rotate_shape_t |
| | Rotates a shape around the origin on the xy-plane. More...
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| class | rounded_box_mesh_t |
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| class | rounded_rectangle_shape_t |
| | Rectangle with rounded corners centered at origin aligned along the x and y axis. More...
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| class | scale_mesh_t |
| | Scales a mesh (keeps normals unit length) More...
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| class | scale_path_t |
| | Scales a path. Keeps tangents and normals unit length. More...
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| class | scale_shape_t |
| | Scales a shape keeping tangents unit length. More...
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| class | shape_to_path_t |
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| class | shape_vertex_t |
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| class | sphere_mesh_t |
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| class | spherical_cone_mesh_t |
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| class | spherical_triangle_mesh_t |
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| class | spherify_mesh_t |
| | Projects vertices on a sphere centered at origin. More...
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| class | spring_mesh_t |
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| class | subdivide_mesh_t |
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| class | subdivide_mesh_t< mesh_t, 0 > |
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| class | subdivide_mesh_t< mesh_t, 1 > |
| | Subdivides each triangle to 4 parts by splitting edges. More...
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| class | subdivide_path_t |
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| class | subdivide_shape_t |
| | Cuts each edge in half. More...
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| class | svg_writer_t |
| | A simple svg writer class for generating preview and debug images. More...
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| class | teapot_mesh_t |
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| class | torus_knot_mesh_t |
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| class | torus_mesh_t |
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| class | transform_mesh_t |
| | Apply a mutator function to each vertex. More...
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| class | transform_path_t |
| | Apply a mutator function to each vertex. More...
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| class | transform_shape_t |
| | Apply a mutator function to each vertex. More...
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| class | translate_mesh_t |
| | Translates the position of each vertex by given amount. More...
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| class | translate_path_t |
| | Translates the position of each vertex by given amount. More...
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| class | translate_shape_t |
| | Translates the position of each vertex by given amount. More...
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| struct | triangle_generator_type |
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| struct | triangle_generator_type< primitive_t, std::void_t< decltype(std::declval< const primitive_t >().triangles())> > |
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| class | triangle_mesh_t |
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| class | triangle_t |
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| class | tube_mesh_t |
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| class | uv_flip_mesh_t |
| | Flips texture coordinate axis directions. More...
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| class | uv_swap_mesh_t |
| | Swaps the texture coordinates axis u and v. More...
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| struct | vertex_generator_type |
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| struct | vertex_generator_type< primitive_t, std::void_t< decltype(std::declval< const primitive_t >().vertices())> > |
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| template<typename mesh_t > |
| axis_flip_mesh_t< mesh_t > | axis_flip_mesh (mesh_t mesh, bool x, bool y, bool z) |
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| template<typename mesh_t > |
| axis_swap_mesh_t< mesh_t > | axis_swap_mesh (mesh_t mesh, axis_t x, axis_t y, axis_t z) |
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| template<typename path_t > |
| axis_swap_path_t< path_t > | axis_swap_path (path_t path, axis_t x, axis_t y, axis_t z) |
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| template<typename shape_t > |
| axis_swap_shape_t< shape_t > | axis_swap_shape (shape_t shape) |
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| template<typename shape_t , typename path_t > |
| extrude_mesh_t< shape_t, path_t > | extrude_mesh (shape_t shape, path_t path) |
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| template<typename mesh_t > |
| flip_mesh_t< mesh_t > | flip_mesh (mesh_t mesh) |
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| template<typename path_t > |
| flip_path_t< path_t > | flip_path (path_t path) |
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| template<typename shape_t > |
| flip_shape_t< shape_t > | flip_shape (shape_t shape) |
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| template<typename generator_t , typename = std::void_t<decltype(std::declval<const generator_t>().generate())>> |
| gen_iterator_t< generator_t > | begin (generator_t &generator) noexcept |
| | Will return an iterator to the generator.
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| template<typename generator_t , typename = std::void_t<decltype(std::declval<const generator_t>().generate())>> |
| gen_iterator_t< generator_t > | end (const generator_t &) noexcept |
| | Returns a dummy end iterator.
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| template<typename shape_t > |
| lathe_mesh_t< shape_t > | lathe (shape_t shape, axis_t axis=axis_t::X, int slices=32, double start=0.0, double sweep=gml::radians(360.0)) |
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| template<typename... Mesh> |
| merge_mesh_t< Mesh... > | merge_mesh (Mesh... meshes) |
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| template<typename... Path> |
| merge_path_t< Path... > | merge_path (Path... paths) |
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| template<typename... shape_t> |
| merge_shape_t< shape_t... > | merge_shape (shape_t... shapes) |
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| template<typename Mesh > |
| mirror_mesh_t< Mesh > | mirror_mesh (Mesh mesh) |
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| template<typename mesh_t > |
| repeat_mesh_t< mesh_t > | repeat_mesh (mesh_t mesh, int instances, const gml::dvec3 &delta) noexcept |
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| template<typename path_t > |
| repeat_path_t< path_t > | repeat_path (path_t path, int instances, const gml::dvec3 &delta) noexcept |
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| template<typename shape_t > |
| repeat_shape_t< shape_t > | repeat_shape (shape_t shape, int instances, const gml::dvec2 &delta) noexcept |
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| template<typename mesh_t > |
| rotate_mesh_t< mesh_t > | rotate_mesh (mesh_t mesh, const gml::dquat &rotation) |
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| template<typename mesh_t > |
| rotate_mesh_t< mesh_t > | rotate_mesh (mesh_t mesh, double angle, const gml::dvec3 &axis) |
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| template<typename mesh_t > |
| rotate_mesh_t< mesh_t > | rotate_mesh (mesh_t mesh, double angle, axis_t axis) |
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| template<typename path_t > |
| rotate_path_t< path_t > | rotate_path (path_t path, const gml::dquat &rotation) |
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| template<typename path_t > |
| rotate_path_t< path_t > | rotate_path (path_t path, double angle, const gml::dvec3 &axis) |
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| template<typename path_t > |
| rotate_path_t< path_t > | rotate_path (path_t path, double angle, axis_t axis) |
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| template<typename shape_t > |
| rotate_shape_t< shape_t > | rotate_shape (shape_t shape, double angle) |
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| template<typename mesh_t > |
| scale_mesh_t< mesh_t > | scale_mesh (mesh_t mesh, const gml::dvec3 &delta) |
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| template<typename path_t > |
| scale_path_t< path_t > | scale_path (path_t path, const gml::dvec3 &scale) |
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| template<typename shape_t > |
| scale_shape_t< shape_t > | scale_shape (shape_t shape, const gml::dvec2 &scale) |
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| template<typename shape_t > |
| shape_to_path_t< shape_t > | shape_to_path (shape_t shape) |
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| template<typename mesh_t > |
| spherify_mesh_t< mesh_t > | spherify_mesh (mesh_t mesh, double radius, double factor) |
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| template<typename path_t > |
| subdivide_path_t< path_t > | subdivide_path (path_t path) |
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| template<typename mesh_t > |
| transform_mesh_t< mesh_t > | transform_mesh (mesh_t mesh, std::function< void(mesh_vertex_t &)> mutate) |
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| template<typename path_t > |
| transform_path_t< path_t > | transform_path (path_t path, const std::function< void(path_vertex_t &)> &mutate) |
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| template<typename shape_t > |
| transform_shape_t< shape_t > | transform_shape (shape_t shape, const std::function< void(shape_vertex_t &)> &mutate) |
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| template<typename mesh_t > |
| translate_mesh_t< mesh_t > | translate_mesh (mesh_t mesh, const gml::dvec3 &delta) |
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| template<typename path_t > |
| translate_path_t< path_t > | translate_path (path_t path, const gml::dvec3 &delta) |
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| template<typename shape_t > |
| translate_shape_t< shape_t > | translate_shape (shape_t shape, const gml::dvec2 &delta) |
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| template<typename generator_t > |
| int | count (const generator_t &generator) noexcept |
| | Counts the number of steps left in the generator.
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| template<typename mesh_t > |
| uv_flip_mesh_t< mesh_t > | uv_flip_mesh (mesh_t mesh) |
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| template<typename mesh_t > |
| uv_swap_mesh_t< mesh_t > | uv_swap_mesh (mesh_t mesh) |
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