Unravel Engine C++ Reference
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#include <axis_flip_mesh.hpp>
Classes | |
class | triangles_t |
Public Types | |
using | vertices_t = typename impl_t::vertices_t |
Public Member Functions | |
axis_flip_mesh_t (mesh_t mesh, bool x, bool y, bool z) | |
triangles_t | triangles () const noexcept |
vertices_t | vertices () const noexcept |
Flips (mirrors) the mesh along one or more axis. Texture coordinates are not flipped. Also reverses triangle vertex order if needed.
Definition at line 14 of file axis_flip_mesh.hpp.
using generator::axis_flip_mesh_t< mesh_t >::vertices_t = typename impl_t::vertices_t |
Definition at line 95 of file axis_flip_mesh.hpp.
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inline |
mesh | Source data mesh. |
x | Flip x |
y | Flip y |
z | Flip z |
Definition at line 58 of file axis_flip_mesh.hpp.
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inlinenoexcept |
Definition at line 90 of file axis_flip_mesh.hpp.
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inlinenoexcept |
Definition at line 97 of file axis_flip_mesh.hpp.