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Unravel Engine C++ Reference
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Flips texture coordinate axis directions. More...
#include <uv_flip_mesh.hpp>
Public Types | |
| using | triangles_t = typename impl_t::triangles_t |
| using | vertices_t = typename impl_t::vertices_t |
Public Member Functions | |
| uv_flip_mesh_t (mesh_t mesh, bool u, bool v) | |
| triangles_t | triangles () const noexcept |
| vertices_t | vertices () const noexcept |
Flips texture coordinate axis directions.
Definition at line 11 of file uv_flip_mesh.hpp.
| using generator::uv_flip_mesh_t< mesh_t >::triangles_t = typename impl_t::triangles_t |
Definition at line 33 of file uv_flip_mesh.hpp.
| using generator::uv_flip_mesh_t< mesh_t >::vertices_t = typename impl_t::vertices_t |
Definition at line 40 of file uv_flip_mesh.hpp.
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inline |
| mesh | Source data mesh. |
| u | Flip u |
| v | Flip v |
Definition at line 21 of file uv_flip_mesh.hpp.
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inlinenoexcept |
Definition at line 35 of file uv_flip_mesh.hpp.
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inlinenoexcept |
Definition at line 42 of file uv_flip_mesh.hpp.