Unravel Engine C++ Reference
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#include "coord.hpp"
#include "gamepad_axis.hpp"
#include "gamepad_button.hpp"
#include "key_state.hpp"
#include "mouse_action_map.hpp"
#include "mouse_button.hpp"
#include "point.hpp"
#include <string>
Go to the source code of this file.
Namespaces | |
namespace | input |
Functions | |
auto | input::to_string (axis_range range) -> const std::string & |
auto | input::to_string (input_type type) -> const std::string & |
auto | input::to_string (const coord &coord) -> std::string |
auto | input::to_string (const gamepad_axis axis) -> std::string |
auto | input::to_string (gamepad_button button) -> std::string |
auto | input::get_description (gamepad_button button) -> std::string |
auto | input::to_string (const key_state state) -> std::string |
auto | input::to_string (const point &p) -> std::string |
auto | input::to_string (mouse_button button) -> std::string |
auto | input::to_string (mouse_axis axis) -> const std::string & |