Unravel Engine C++ Reference
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#include <bgfx/bgfx.h>
#include <bx/allocator.h>
#include <bx/bounds.h>
Go to the source code of this file.
Classes | |
struct | Axis |
struct | DdVertex |
struct | SpriteHandle |
struct | GeometryHandle |
struct | DebugDrawEncoder |
class | DebugDrawEncoderScopePush |
Functions | |
bool | isValid (SpriteHandle _handle) |
bool | isValid (GeometryHandle _handle) |
void | ddInit (bx::AllocatorI *_allocator=NULL) |
void | ddShutdown () |
SpriteHandle | ddCreateSprite (uint16_t _width, uint16_t _height, const void *_data) |
void | ddDestroy (SpriteHandle _handle) |
GeometryHandle | ddCreateGeometry (uint32_t _numVertices, const DdVertex *_vertices, uint32_t _numIndices=0, const void *_indices=NULL, bool _index32=false) |
void | ddDestroy (GeometryHandle _handle) |
GeometryHandle ddCreateGeometry | ( | uint32_t | _numVertices, |
const DdVertex * | _vertices, | ||
uint32_t | _numIndices = 0, | ||
const void * | _indices = NULL, | ||
bool | _index32 = false ) |
Definition at line 2308 of file debugdraw.cpp.
SpriteHandle ddCreateSprite | ( | uint16_t | _width, |
uint16_t | _height, | ||
const void * | _data ) |
Definition at line 2298 of file debugdraw.cpp.
void ddDestroy | ( | GeometryHandle | _handle | ) |
Definition at line 2317 of file debugdraw.cpp.
void ddDestroy | ( | SpriteHandle | _handle | ) |
Definition at line 2303 of file debugdraw.cpp.
void ddInit | ( | bx::AllocatorI * | _allocator = NULL | ) |
Definition at line 2282 of file debugdraw.cpp.
void ddShutdown | ( | ) |
Definition at line 2289 of file debugdraw.cpp.
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inline |
Definition at line 43 of file debugdraw.h.
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inline |
Definition at line 34 of file debugdraw.h.