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Unravel Engine C++ Reference
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#include <bgfx/bgfx.h>#include <bx/allocator.h>#include <bx/bounds.h>Go to the source code of this file.
Classes | |
| struct | Axis |
| struct | DdVertex |
| struct | SpriteHandle |
| struct | GeometryHandle |
| struct | DebugDrawEncoder |
| class | DebugDrawEncoderScopePush |
Functions | |
| bool | isValid (SpriteHandle _handle) |
| bool | isValid (GeometryHandle _handle) |
| void | ddInit (bx::AllocatorI *_allocator=NULL) |
| void | ddShutdown () |
| SpriteHandle | ddCreateSprite (uint16_t _width, uint16_t _height, const void *_data) |
| void | ddDestroy (SpriteHandle _handle) |
| GeometryHandle | ddCreateGeometry (uint32_t _numVertices, const DdVertex *_vertices, uint32_t _numIndices=0, const void *_indices=NULL, bool _index32=false) |
| void | ddDestroy (GeometryHandle _handle) |
| GeometryHandle ddCreateGeometry | ( | uint32_t | _numVertices, |
| const DdVertex * | _vertices, | ||
| uint32_t | _numIndices = 0, | ||
| const void * | _indices = NULL, | ||
| bool | _index32 = false ) |
Definition at line 2308 of file debugdraw.cpp.
| SpriteHandle ddCreateSprite | ( | uint16_t | _width, |
| uint16_t | _height, | ||
| const void * | _data ) |
Definition at line 2298 of file debugdraw.cpp.
| void ddDestroy | ( | GeometryHandle | _handle | ) |
Definition at line 2317 of file debugdraw.cpp.
| void ddDestroy | ( | SpriteHandle | _handle | ) |
Definition at line 2303 of file debugdraw.cpp.
| void ddInit | ( | bx::AllocatorI * | _allocator = NULL | ) |
Definition at line 2282 of file debugdraw.cpp.
| void ddShutdown | ( | ) |
Definition at line 2289 of file debugdraw.cpp.
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inline |
Definition at line 43 of file debugdraw.h.
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inline |
Definition at line 34 of file debugdraw.h.