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static Color | operator+ (Color a, Color b) |
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static Color | operator- (Color a, Color b) |
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static Color | operator* (Color a, Color b) |
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static Color | operator* (Color a, float b) |
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static Color | operator* (float b, Color a) |
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static Color | operator/ (Color a, float b) |
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static bool | operator== (Color lhs, Color rhs) |
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static bool | operator!= (Color lhs, Color rhs) |
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static Color | Lerp (Color a, Color b, float t) |
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static Color | LerpUnclamped (Color a, Color b, float t) |
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static implicit | operator Vector4 (Color c) |
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static implicit | operator Color (Vector4 v) |
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static void | RGBToHSV (Color rgbColor, out float H, out float S, out float V) |
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static Color | HSVToRGB (float H, float S, float V) |
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static Color | HSVToRGB (float H, float S, float V, bool hdr) |
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float | r |
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float | g |
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float | b |
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float | a |
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Definition at line 7 of file Color.cs.
◆ Color() [1/2]
Color.Color |
( |
float | r, |
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float | g, |
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float | b, |
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float | a ) |
◆ Color() [2/2]
Color.Color |
( |
float | r, |
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float | g, |
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float | b ) |
◆ Equals() [1/2]
bool Color.Equals |
( |
Color | other | ) |
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◆ Equals() [2/2]
override bool Color.Equals |
( |
object | other | ) |
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◆ GetHashCode()
override int Color.GetHashCode |
( |
| ) |
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◆ HSVToRGB() [1/2]
static Color Color.HSVToRGB |
( |
float | H, |
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float | S, |
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float | V ) |
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static |
◆ HSVToRGB() [2/2]
static Color Color.HSVToRGB |
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float | H, |
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float | S, |
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float | V, |
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bool | hdr ) |
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static |
◆ Lerp()
◆ LerpUnclamped()
◆ operator Color()
◆ operator Vector4()
◆ operator!=()
static bool Color.operator!= |
( |
Color | lhs, |
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Color | rhs ) |
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static |
◆ operator*() [1/3]
◆ operator*() [2/3]
◆ operator*() [3/3]
◆ operator+()
◆ operator-()
◆ operator/()
◆ operator==()
static bool Color.operator== |
( |
Color | lhs, |
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Color | rhs ) |
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static |
◆ RGBToHSV()
static void Color.RGBToHSV |
( |
Color | rgbColor, |
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out float | H, |
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out float | S, |
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out float | V ) |
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static |
◆ ToString() [1/3]
override string Color.ToString |
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| ) |
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◆ ToString() [2/3]
string Color.ToString |
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string | format | ) |
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◆ ToString() [3/3]
string Color.ToString |
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string | format, |
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IFormatProvider | formatProvider ) |
◆ black
◆ blue
◆ clear
◆ cyan
◆ gray
◆ grayscale
◆ green
◆ grey
◆ magenta
◆ maxColorComponent
float Color.maxColorComponent |
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get |
◆ red
◆ this[int index]
float Color.this[int index] |
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getset |
◆ white
◆ yellow
The documentation for this struct was generated from the following file:
- C:/Workspace/github/UnravelEngine/UnravelEngine/engine_data/data/scripts/math/Color.cs