Unravel Engine C++ Reference
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content_browser_panel.cpp File Reference
#include "content_browser_panel.h"
#include "../panel.h"
#include "../panels_defs.h"
#include "filesystem/filesystem.h"
#include "imgui_widgets/utils.h"
#include <editor/editing/editing_manager.h>
#include <editor/editing/thumbnail_manager.h>
#include <editor/imgui/integration/fonts/icons/icons_material_design_icons.h>
#include <editor/imgui/integration/imgui_messagebox.h>
#include <editor/system/project_manager.h>
#include <editor/shortcuts.h>
#include <engine/animation/animation.h>
#include <engine/assets/asset_manager.h>
#include <engine/assets/impl/asset_extensions.h>
#include <engine/ecs/components/id_component.h>
#include <engine/ecs/components/tag_component.h>
#include <engine/ecs/components/prefab_component.h>
#include <engine/meta/ecs/entity.hpp>
#include <engine/meta/physics/physics_material.hpp>
#include <engine/meta/rendering/material.hpp>
#include <engine/meta/ui/ui_tree.hpp>
#include <engine/meta/ui/style_sheet.hpp>
#include <engine/physics/physics_material.h>
#include <engine/rendering/material.h>
#include <engine/rendering/mesh.h>
#include <engine/rendering/font.h>
#include <engine/ui/ui_tree.h>
#include <engine/ui/style_sheet.h>
#include <engine/rendering/renderer.h>
#include <engine/scripting/script.h>
#include <engine/audio/audio_clip.h>
#include <engine/engine.h>
#include <engine/assets/impl/asset_writer.h>
#include <filedialog/filedialog.h>
#include <filesystem/watcher.h>
#include <filesystem>
#include <hpp/utility.hpp>
#include <imgui/imgui.h>
#include <imgui/imgui_internal.h>
#include <imgui_widgets/imcoolbar.h>
#include <logging/logging.h>
#include <subprocess/subprocess.hpp>

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