Here is a list of all variables with links to the classes they belong to:
- b -
- b : dotnetpp_backend::managed_interface::color, input::gamepad_360::button, unravel::manifold_point
- back : input::gamepad_360::button
- background_color : ImBox::MsgBoxConfig, unravel::text_style
- base : cmd_line::numeric_base< T, num_base >
- base_color : dotnetpp_backend::managed_interface::material_properties, unravel::shadow_cutout_state
- base_noise : unravel::cloud_noise_textures
- base_width : unravel::word_frag
- batched_particles_scratch_ : ps::ParticleSystem
- batching_efficiency : unravel::batch_stats
- batching_stats : unravel::rendering::pipeline_stats
- bbox : unravel::mesh::load_data, unravel::mesh::submesh
- bbox_ : unravel::mesh
- begin_value : seq::seq_inspect_info
- bias : unravel::light::shadowmap_params
- billboard_data : unravel::editing_manager
- billboard_right_ : ps::Emitter
- billboard_up_ : ps::Emitter
- bind_pose_transform : unravel::skin_bind_data::bone_influence
- bitmap_scale : gfx::glyph_info
- blend_clips : unravel::animation_state
- blend_distance : unravel::volume_component
- blend_mode : unravel::ps_soa::emitter_render_desc, unravel::ps_soa::emitter_sim_constants
- blend_mode_ : ps::Emitter
- blend_poses : unravel::animation_state
- blend_space : unravel::animation_state
- blit_pass_ : unravel::rendering::pipeline
- BLOCK_SIZE : moodycamel::ConcurrentQueue< T, Traits >, moodycamel::ConcurrentQueueDefaultTraits
- bloom : unravel::resolved_post_process_settings
- bloom_pass_ : unravel::rendering::pipeline
- blur_base_sigma : unravel::ssr_pass::fidelityfx_ssr_settings::cone_tracing_settings
- blur_pass_count : unravel::assao_pass::settings
- blur_x_offset : unravel::light::shadowmap_params::esm_impl_params, unravel::light::shadowmap_params::vsm_impl_params
- blur_y_offset : unravel::light::shadowmap_params::esm_impl_params, unravel::light::shadowmap_params::vsm_impl_params
- bone : unravel::skin_bind_data::bone_query
- bone_id : unravel::skin_bind_data::bone_influence
- bone_index : unravel::bone_component
- bone_palette_bones : unravel::mesh::load_data
- bone_palettes_ : unravel::mesh
- bone_position_weights : unravel::animation_pose::root_motion_result
- bone_rotation_weight : unravel::animation_pose::root_motion_result
- bones : unravel::mesh::face_influences
- bones_ : unravel::bone_palette
- bones_lut_ : unravel::bone_palette
- bottom : rect< T >
- bounds : unravel::skin_bind_data::bone_influence
- box_data : unravel::reflection_probe
- break_symbol : unravel::text_line
- brightness : unravel::ssil_pass::ssil_settings, unravel::ssr_pass::fidelityfx_ssr_settings
- brk : unravel::frag_atom, unravel::word_frag
- brk_symbol : unravel::word_frag, unravel::wrapped_line
- budget_bytes : gfx::eviction::config, gfx::eviction::stats
- budget_fraction : unravel::eviction_settings
- budget_used_bytes : gfx::eviction::stats
- buffer : fs::file_istream::impl, fs::file_ostream::impl, unravel::prefab
- buffers : unravel::text_buffer_builder, unravel::thread_profile_data
- bumpiness : dotnetpp_backend::managed_interface::material_properties
- button : dotnetpp_backend::managed_interface::ui_pointer_event