Unravel Engine C++ Reference
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#include <engine/animation/animation.h>
#include <engine/assets/asset_manager.h>
#include <engine/rendering/material.h>
#include <engine/rendering/mesh.h>
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Classes | |
struct | unravel::importer::imported_material |
struct | unravel::importer::imported_texture |
Namespaces | |
namespace | unravel |
namespace | unravel::importer |
Functions | |
auto | unravel::importer::load_mesh_data_from_file (asset_manager &am, const fs::path &path, const mesh_importer_meta &import_meta, mesh::load_data &load_data, std::vector< animation_clip > &animations, std::vector< imported_material > &materials, std::vector< imported_texture > &textures) -> bool |
void | unravel::importer::mesh_importer_init () |